Difference between revisions of "Nextion Editor Quick Start Guide"

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==Introduction==
 
==Introduction==
  
Nextion Editor is a development software used for visual building of graphic interface for embedded GUI-intensive devices with various types of TFT displays and Touch Panels. Using this tool you can start creating TFT based devices much faster and easier.
+
Nextion Editor([http://nextion.itead.cc/download.html Official Download]) is a development software used for visual building of graphic interface for embedded GUI-intensive devices with various types of TFT displays and Touch Panels. Using this tool, users can start creating TFT based devices in a faster and easier way.
  
In the future, Nextion Editor will provide a set of examples intended to speed up your work and creation process. Examples are fully-comented and explained, thus allowing a quick start in designing user interface. Browse through the given examples and learn how to create GUI application with minimum of time and effort.
+
In the future, Nextion Editor will provide a series of examples intended to speed up the user's work and creation process. Examples are fully commented and explained, allowing a quick start in designing user interface. Refer to the available examples to learn how to create GUI application will help users to finish their project with minimum of time and effort.
  
Example learning download.--[[:File:example.zip]]
+
Download Examples: [[:File:example.zip]]
  
 
==Menu and Tool Bars==
 
==Menu and Tool Bars==
 
===<font color="#0000FF">Main Interface</font>===
 
===<font color="#0000FF">Main Interface</font>===
[[File:Nextion_Guide_1.jpg|800px]]
+
[[File:nextion_editor.jpg|900px]]
  
 
*1: Main Menu
 
*1: Main Menu
*2. Image Library:Import the image resource you need in project. 
+
*2. Components  
*3. Font Library: Storage the font you made by font editor.
+
*3. Image Library:Import the image resources you need. Font Library: Storage the font you created by font editor.
*4. Working area
+
*4. Display area
*5. Page editing: Add or select page in this area  
+
*5. Page Area: Edit page in this area  
*6. Attributes editing:Edit the attributes of components and pages. Like the value, color of a text components.
+
*6. Attributes Editing Area:Edit the attributes of components and pages, such as the value, color of a text component.
*7. Warning prompt window: if errors occur, they will be shown in this area.
+
*7. Compiler Output Window: if errors occur, they will be shown in this area.
*8. Event editing: Write some simple code here. When the event is triggered, the code you write will be run. Like sending out some command to UART when release a button component.
+
*8. Event Area: Write some simple codes here. When the event is triggered, the codes you write will be run. For example, send out some command to UART when releasing a button component.
  
 
-----------------------------
 
-----------------------------
  
 
===<font color="#0000FF">Main Menu</font>===
 
===<font color="#0000FF">Main Menu</font>===
[[File:Nextion_Guide_2.jpg]]
+
[[File:nextion_main_toolbar.png]]
 
====''File''====
 
====''File''====
You can open/import/save projects by clicking File.
+
Users can open/import/save project by clicking '''File'''.
 +
 
 
====''Tool''====
 
====''Tool''====
 
There are two tools: '''Font Generate & Eyedropper'''
 
There are two tools: '''Font Generate & Eyedropper'''
  
'''Font Generate'''
+
'''Font Creator'''
 +
 
 +
[[File:nextion_font_generator.png]]
  
When you start a project, Font generating is the foremost thing you need to do. Only doing that step, can you input characters in Text component. For now, the English Font format that Nextion Editor only supports is '''Arial'''. Please choose this Font only when you generate English font. Save the generated font in the '''zi''' folder.
+
When user start a project, '''Font generating''' is the foremost thing they need to do. Only by taking this step can users input characters in Text component. It supports all your local fonts now. Save the generated font in the '''zi''' folder.
  
[[File:Nextion_Guide_3.png]]
 
  
 
'''Eyedropper Tool'''
 
'''Eyedropper Tool'''
  
Actually, it is a color decimal converter. You pick a color in this tool, it will tell you the color's decimal code. This will be helpful, if you use commands to do GUI editing.
+
[[File:nextion_eyedropper.png|400px]]
  
[[File:Nextion_Guide_4.png]]
+
Actually, it is a color decimal converter. When user pick a color in this tool, it will tell them the color's decimal code. This will be very helpful if they use commands to do GUI editing.
  
 
====''Open, New, Save''====
 
====''Open, New, Save''====
These three buttons for you open, add a new, or save project.
+
These three buttons are for users to open a project, to add a new project, or save a project.
  
 
====''Compile''====
 
====''Compile''====
It is used for refresh project, not gonna save project. If you modify some attributes of a certain component, you need to click it so that your modifications can take effect.
+
It is used to refresh a project, but it does not save the project. If users modify some attributes of a certain component, they'll need to click it so that the modifications can take effect.
  
 
====''Debug''====
 
====''Debug''====
Click it, there will be a simulator pop-up window. You can test the project you've done or input codes to know whether your project is going right or not.
+
Click it, there will be a simulator pop-up window. Users can test the project they have done or input codes to know whether their project is going right or not.
  
 
[[File:Nextion_Guide_5.png]]
 
[[File:Nextion_Guide_5.png]]
  
====''Download''====
+
====''Upload''====
This button is for you downloading the project into Nextion TFT board.
+
This button is for users to upload the project into Nextion TFT Display.
  
 
====''Add Component''====
 
====''Add Component''====
So far, there are '''text, button, progress bar, picture, crop, gauges, hotspot, waveform, slider, timer, variable''' components available. More about these components editing guide, please see the following sections.
+
So far, there are '''text, button, progress bar, picture, crop, gauges, hotspot, waveform, slider, timer, variable, number, dual-state button''' components available. To find out more about these component's editing guide, please see the following sections.
  
 
====''Delete Component''====
 
====''Delete Component''====
You can choose Delete All Components or Delete Selected Components.
+
Users can choose '''Delete All Components''' or '''Delete Selected Components'''.
  
====''Copy & Paste''====
+
====''Copy, Cut, Paste''====
Only used for copy or paste any component!
+
Select components and then copy, cut or paste then!
  
====''Resolution''====
+
====''Delete, Undo, Redo''====
Used for changing your whole project's resolution. Please note that, create a project's resolution according to your Nextion TFT boards resolution.
+
Delete the selected components. '''Undo''': repeat last operation. '''Redo''': cancel last operation.
 +
 
 +
====''Setting''====
 +
[[File:nextion_display_model.png|500px]]
 +
[[File:nextion_display_direction.png|500px]]
 +
 
 +
Used for changing user device model, project display direction. Please note users should create a project's resolution according to their Nextion device model.
  
 
====''ID''====
 
====''ID''====
 
Click ID to choose whether to show the components' IDs or not.
 
Click ID to choose whether to show the components' IDs or not.
  
====''XY''====
+
====''Style''====
Click XY to choose whether to show the XY coordinate or not.
+
Select the Nextion Editor display background style: blue or black.
----------------------------------------------
+
 
 +
====''Components Formatting''====
 +
[[File:nextion_component_formating.png]]
 +
 
 +
Formatting selected components. The icons includes: Bring Top, Bring Bottom, Align Left, Align Right, Align Bottom, Same Width, Same Height, Same Size.
  
 
===<font color="#0000FF">Image Library</font>===
 
===<font color="#0000FF">Image Library</font>===
You can import the pictures in this panel by clicking '''Add''' button. Note that, every picture has its own ID number, if you insert or delete any picture, the ID number will change. But replacing picture will not change the ID number.
+
User can import the pictures in this panel by clicking '''Add''' button. Note that, every picture has its own ID number, so if users insert or delete any images, the ID number will get changed. Users can use the tool to move their image up or down.
  
[[File:Nextion_Guide_6.png]]
+
[[File:nextion_picture_library.png]]
  
 
-----------------------------------
 
-----------------------------------
  
 
===<font color="#0000FF">Font Library</font>===
 
===<font color="#0000FF">Font Library</font>===
'''Font library is very important!''' If you want to use different font size or patterns in your projects, you need to generate different fonts and add them in the font library panel.
+
'''Font library is very important!''' If users want to use different font size or patterns in their projects, they'll need to generate different fonts and add them in the font library panel.
  
(So far, font pattern only supports '''Arial''')
+
[http://wiki.iteadstudio.com/Nextion_Editor_Quick_Start_Guide#Tool ''Click here to learn how to generate a font.'']
  
[http://wiki.iteadstudio.com/Nextion_Editor_Quick_Start_Guide#Tool ''Click here to know how to generate a font.'']
+
For example, using 16 and 40 pounds font size in a project, user will need to generate two fonts, one will be 16 pounds, and the other will be 40 pounds.  
  
For example, using 16 and 40 pounds font size in a project, you need to generate two fonts, one is 16 pounds, and the other is 40 pounds.  
+
In the font library panel, every font has its unique ID number, and so delete any one will change its Font ID number.
  
In the font library panel, every font has its ID number, delete any one will change its Font ID number.
+
[[File:nextion_font_library.png]]
  
[[File:Nextion_Guide_7.png]]
 
  
  
 
+
Then, '''what's the ID number for?''' When users editing the text attributes, there is a font option. The value users can input is the Font ID number.  
Then, '''what's the ID number for?''' When you editing the text attributes, there is a font option. The value you can input in font option is the Font ID number.  
+
  
 
[[File:Nextion_Guide_8.png]]
 
[[File:Nextion_Guide_8.png]]
Line 102: Line 112:
 
-------------------------------------------
 
-------------------------------------------
  
===<font color="#0000FF">Page editing</font>===
+
===<font color="#0000FF">Page Area</font>===
  
You can add, insert, delete, and copy a page by using the bottom buttons. Double-click a page, you can define a name for a page, press enter key to save the change. '''Note that, only press enter key can save your defined name for a page.'''
+
Users can add, insert, delete, and copy a page by using the bottom buttons. By double-clicking a page, users can define name for a page, and press enter key on computer keyboard to save the changes. '''Note that, only by pressing enter button of the keyboard can save the defined name.'''
  
[[File:Nextion_Guide_9.png]]
+
[[File:nextion_page.png]]
  
 
------------------------------------
 
------------------------------------
  
===<font color="#0000FF">Working area</font>===
+
===<font color="#0000FF">Display area</font>===
You can drag-and-drop any component in the working area. Support three background patterns: no background, solid color, and Image.
+
Users can drag-and-drop any component in the working area. Nextion editor supports three background patterns: no background, solid color and Image.
  
 
[[File:Nextion_Guide_10.png]] [[File:page.png]]
 
[[File:Nextion_Guide_10.png]] [[File:page.png]]
Line 117: Line 127:
  
 
===<font color="#0000FF">Components</font>===
 
===<font color="#0000FF">Components</font>===
So far, there are eleven components available in Nextion editor. We will introduce their features one by one. '''Note that, only attributes in green color are available to use commands to edit.And the one in bold is the main attribute that is refreshed automatically'''
+
So far, there are eleven components available in Nextion editor. We will introduce their features one by one. '''Note that, only attributes in green color are available to use commands for editting. And those attributes in bold will be refreshed automatically after modification.'''
  
For example: We debug t0 with command"t0.txt="changetxt"", we will see the change at once, but if we want to change the text color with command"t0.pco=65535", we can't see the change, so we have to add a command "ref t0", then it works.
+
For example: We debug t0 with command"t0.txt="changetxt"", we will see the change immediately. But if we want to change the text color with command"t0.pco=65535", we can't see the change immediately, so we have to add a command "ref t0", then it will work.
  
*''Nextion Editor is not perfect, is improving now. We are welcome any suggestions, don't hesitate to judge us in our forum!''
+
*''Nextion Editor is not perfect, it is being improved continually. We welcome any suggestions, so please don't hesitate to comment in our forum!''
 
====''Text''====
 
====''Text''====
Text component is for user inputting characters. Click each attribute, its meaning will be shown on the bottom.  
+
Text component is for user to input characters. Click each attribute, its meaning will be shown on the bottom.  
  
 
[[File:txt.png]]
 
[[File:txt.png]]
  
In '''sta''' attribute, you can choose different background pattern: crop image, solid color, and Image. Generally, crop image is for creating transparent background.
+
In '''sta''' attribute, users can choose different background patterns: crop image, solid color and image. Generally, crop image is for creating transparent background.
 
   
 
   
 
[[File:Nextion_Guide_13.png]]
 
[[File:Nextion_Guide_13.png]]
  
 
====''Button''====
 
====''Button''====
Compare to text component, Button has a press event attribute, which means you can fill different color or effect for a button when it is being pressed.
+
Compared to text component, Button has a press event attribute, which means users can fill different color or effect for a button when it is being pressed.
  
 
*Button Attribute set
 
*Button Attribute set
Line 149: Line 159:
  
 
====''Progress Bar''====
 
====''Progress Bar''====
Progress Bar doesn't has many attributes, and you can create a horizontal progress bar or vertical progress bar.  
+
A progress bar component is used to control and view the progress.
 +
 
 +
Progress Bar doesn't have many attributes. Users can create a horizontal progress bar or a vertical progress bar.  
  
 
[[File:j.png]]
 
[[File:j.png]]
Line 156: Line 168:
  
 
====''Picture''====
 
====''Picture''====
Picture can be add to your project through picture components
+
A picture component is used for adding picture-like button to the interface.
 +
 
 +
Picture can be added to the project through picture components.
  
 
*Picture component Attributes set
 
*Picture component Attributes set
Line 165: Line 179:
  
 
====''Crop''====
 
====''Crop''====
Crop component can crop a full-screen image, and show the cropped image directly on your page.
+
Crop component can crop a full-screen image, and shows the cropped image directly on the page.
  
 
[[File:c.png]]
 
[[File:c.png]]
Line 172: Line 186:
  
 
====''Gauges''====
 
====''Gauges''====
The sta attribute in Gauges component has two options: crop image and solid color. Use these two option to give your Gauges a beautiful background.
+
Gauge component is used to create a pointer, which is widely used in gauges.
 +
 
 +
The sta attribute in Gauges component has two options: crop image and solid color. Use these two options to provide the Gauges a beautiful background.
  
 
[[File:g.png]]
 
[[File:g.png]]
Line 180: Line 196:
  
 
====''Hotspot''====
 
====''Hotspot''====
 +
Hotspot component is used to create a detectable touch area.
  
Hotspot is a blank area when you editing it. However, when you debug it, it will be transparent. This component is for collecting touch coordinates, which means the touch spot coordinate in the touch area will be collected and recorded.
+
This component is for collecting touch coordinates, which means the touch spot coordinate in the touch area will be collected and recorded.
  
[[File:t.png]]
+
[[File:hp.png]]
  
 
{| class="FCK__ShowTableBorders" align="left"
 
{| class="FCK__ShowTableBorders" align="left"
Line 196: Line 213:
  
 
====''Waveform''====
 
====''Waveform''====
 +
Waveform component is used to create a series of waveforms that can detect all kinds of hardware working states.
  
 
[[File:w.png]]
 
[[File:w.png]]
 +
 +
[[File:wf.png]]
 +
 +
[[File:wfsee.png]]
  
 
====''Slider''====
 
====''Slider''====
 +
A slider component is used to create a controllable slider, from which users can vary number, time, progress, etc.
  
 
[[File:s.png]]
 
[[File:s.png]]
Line 210: Line 233:
  
 
[[File:v.png]]
 
[[File:v.png]]
 +
====''Number''====
 +
A number component provides a number variable which can be controlled by other components.
 +
 +
[[File:number example.png|250px]]
 +
 +
[[File:Number component.png|230px]]
 +
 +
====''Dual-state Button''====
 +
A dual-state button provides a button that can be switched between two states, for example: ON and OFF, OPEN and Close, Start and Stop.
 +
 +
[[File:dual-state button example.png|250px]]
 +
 +
[[File:Dual-state button.png|230px]]
 +
 
-------------------------------------------------
 
-------------------------------------------------
 +
'''Note:'''The statement of variable should be "pageNAME.cmpNAME.val or txt".
  
 
===<font color="#0000FF">Debug, online simulator</font>===
 
===<font color="#0000FF">Debug, online simulator</font>===
Using debug function for your project, you can examine whether your project is working well or not. You also can use some codes to realize the simulative effects.
+
By using debug function for the project, users can examine whether their project will work as expected or not. Users can also use some codes to realize the simulative effects.
  
When you click debug, there is a pop-up window to show you the simulator interface.
+
When users click debug, there is a pop-up window to show you the simulator interface.
  
 
[[File:Nextion_Guide_30.jpg|800px]]
 
[[File:Nextion_Guide_30.jpg|800px]]
  
In this window, you will see some other panels like User Code, Simulator Output, returned data from Nextion TFT boards.
+
In this window, users will see some other panels like User Code and Simulator Output, returned data from Nextion TFT boards.
  
 
*'''Send command to'''
 
*'''Send command to'''
Line 225: Line 263:
 
[[File:Nextion_Guide_31.png]]
 
[[File:Nextion_Guide_31.png]]
  
There are three options for you: "send command to serial port", "send command to serial port", and "send command to both simulator and serial port". Do remember that you should click "connected" to connect the Nextion TFT when you use "send command to serial port" and send command to both simulator and serial port" options.
+
There are three options: "send command to serial port", "send command to serial port", and "send command to both simulator and serial port". Do remember that users should click "connected" to connect to the Nextion TFT when they use "send command to serial port" and "send command to both simulator and serial port" options.
  
 
*'''User code panel'''
 
*'''User code panel'''
  
In this panel, you can use the command to debug your project. The commands are listed on our wiki, [http://wiki.iteadstudio.com/Nextion_Instruction_Set please click here to view].
+
In this panel, users can use the command to debug their project. The commands are listed on our wiki, [http://wiki.iteadstudio.com/Nextion_Instruction_Set please click here to view].
  
 
*'''Simulator Output'''
 
*'''Simulator Output'''
  
When you debug your project, input some commands in User code panel, the Simulator will return some data to respond the execution of commands. The respond data are in binary format, [http://wiki.iteadstudio.com/Nextion_Instruction_Set#Format_of_Device_Return_Data please click here to know what the respond data mean].
+
When users debug their project, input some commands in User code panel, the Simulator will return some data by responding the executed of commands. The respond data are in binary format, [http://wiki.iteadstudio.com/Nextion_Instruction_Set#Format_of_Device_Return_Data please click here to know what the respond data means].
  
 
*'''Data returned from serial devices'''
 
*'''Data returned from serial devices'''
  
This panel take effect when you choose "send command to serial port" or "send command to both simulator and serial port".
+
This panel takes effect when users choose "send command to serial port" or "send command to both simulator and serial port".
  
When you do some operation on Nextion TFT boards, this panel will show the respond data in binary format, [http://wiki.iteadstudio.com/Nextion_Instruction_Set#Format_of_Device_Return_Data please click here to know what the respond data mean.]
+
When users do some operation on Nextion TFT boards, this panel will show the respond data in binary format, [http://wiki.iteadstudio.com/Nextion_Instruction_Set#Format_of_Device_Return_Data Please click here to know what the respond data means.]
  
 
*'''Download current resource file to device'''
 
*'''Download current resource file to device'''
  
After you debug your project, you can click "download current resource file to device", it's very convenient. When download, choose your Nextion serial COM, and keep the default boundrate.
+
After users debug their project, they can click "download current resource file to device". It's very convenient. When downloading, choose the Nextion serial COM and keep default bound rate.
  
 
----------------------------------------------
 
----------------------------------------------
  
===<font color="#0000FF">Download Source file from SD card</font>===
+
===<font color="#0000FF">Flash Project firmware from SD card</font>===
  
Open the bin folder in two ways:
+
1. Open the bin folder and copy the project firmware in two ways:
  
 
<font color="#0000FF">1.Open Nextion Editor→File→Build Folder  
 
<font color="#0000FF">1.Open Nextion Editor→File→Build Folder  
  
2. Open the computer path like this: Open Computer→Local Disk(C:)→User→User's Computer(User's Computer name)→AppData→Roaming→Nextion Editor→bianyi</font>,you will see the project file in tft format.  
+
2. Open the computer path like this: Open Computer→ Local Disk(C:)→ User→User's Computer(User's Computer name)→ AppData→ Roaming→ Nextion Editor→ bianyi</font>,you will see the project file in tft format.  
 +
 
 +
'''Note1:''' Only this tft format file could work. Copy the tft file to SD card, then insert SD card in the Nextion SD card slot'''(make sure there is only one tft file in SD card)''', power up Nextion, and then the project installation will be automatically proceeded.
 +
 
 +
'''Note2:''' Store only one tft file in the SD card, and the resolution of tft file must be in accordance with the resolution of Nextion TFT.
 +
 
 +
'''Note3:''' The SD card should be in FAT32 format and less than 32G.
 +
 
 +
If users fail to program with SD card, they can view this:
 +
http://support.iteadstudio.com/discussions/topics/1000063885
 +
 
 +
===<font color="#0000FF">Upload HMI project through serial port</font>===
 +
 
 +
1. Connect Nextion display with a [[Foca]](USB--TTL) as below:
 +
 
 +
[[Foca]] (USB--TTL)--- Nextion Display
 +
 
 +
5V-------5V
 +
 
 +
GND------GND
 +
 
 +
TX-------RX
  
'''Note:''' When you use SD card to install your project file in Nextion TFT, only this format could work. Copy the tft file to SD card,then insert SD card to the SD card slot,power up Nextion, the project installation will be automatically proceeded. Note that store only one tft file in the SD card to avoiding the installation error, and the resolution of tft file must be in accord with the resolution of your Nextion TFT.
+
RX-------TX
  
==Nextion Editor IDE==
+
2.Connect [[Foca]] with computer by a USB cable
  
[http://nextion.itead.cc/download.html Download the latest Nextion Editor]
+
3.Click “Upload”in Nextion Editor to upload the HMI file to Nextion display
  
==Working with Nextion Editor==
+
==Useful links==
  
[http://wiki.iteadstudio.com/Nextion_HMI_Solution#Tutorials Learn more tutorials]
+
[http://support.iteadstudio.com/discussions/topics/1000065323 Nextion User Manual]
  
==Managing Project==
+
[http://support.iteadstudio.com/support/discussions/topics/11000002523 Nextion FAQ]
  
[http://blog.iteadstudio.com/wp-content/uploads/2015/05/example.zip Quick start HMI Example]
+
==Related downloads==
  
[http://wiki.iteadstudio.com/Nextion_HMI_Solution#Related_Downloads Download the Nextion HMI boot examples]
+
[http://wiki.iteadstudio.com/Nextion_HMI_Solution#Related_Downloads Nextion Editor and Demo]

Latest revision as of 09:59, 29 June 2017

Introduction

Nextion Editor(Official Download) is a development software used for visual building of graphic interface for embedded GUI-intensive devices with various types of TFT displays and Touch Panels. Using this tool, users can start creating TFT based devices in a faster and easier way.

In the future, Nextion Editor will provide a series of examples intended to speed up the user's work and creation process. Examples are fully commented and explained, allowing a quick start in designing user interface. Refer to the available examples to learn how to create GUI application will help users to finish their project with minimum of time and effort.

Download Examples: File:example.zip

Menu and Tool Bars

Main Interface

Nextion editor.jpg

  • 1: Main Menu
  • 2. Components  
  • 3. Image Library:Import the image resources you need. Font Library: Storage the font you created by font editor.
  • 4. Display area
  • 5. Page Area: Edit page in this area  
  • 6. Attributes Editing Area:Edit the attributes of components and pages, such as the value, color of a text component.
  • 7. Compiler Output Window: if errors occur, they will be shown in this area.
  • 8. Event Area: Write some simple codes here. When the event is triggered, the codes you write will be run. For example, send out some command to UART when releasing a button component.

Main Menu

Nextion main toolbar.png

File

Users can open/import/save project by clicking File.

Tool

There are two tools: Font Generate & Eyedropper

Font Creator

Nextion font generator.png

When user start a project, Font generating is the foremost thing they need to do. Only by taking this step can users input characters in Text component. It supports all your local fonts now. Save the generated font in the zi folder.


Eyedropper Tool

Nextion eyedropper.png

Actually, it is a color decimal converter. When user pick a color in this tool, it will tell them the color's decimal code. This will be very helpful if they use commands to do GUI editing.

Open, New, Save

These three buttons are for users to open a project, to add a new project, or save a project.

Compile

It is used to refresh a project, but it does not save the project. If users modify some attributes of a certain component, they'll need to click it so that the modifications can take effect.

Debug

Click it, there will be a simulator pop-up window. Users can test the project they have done or input codes to know whether their project is going right or not.

Nextion Guide 5.png

Upload

This button is for users to upload the project into Nextion TFT Display.

Add Component

So far, there are text, button, progress bar, picture, crop, gauges, hotspot, waveform, slider, timer, variable, number, dual-state button components available. To find out more about these component's editing guide, please see the following sections.

Delete Component

Users can choose Delete All Components or Delete Selected Components.

Copy, Cut, Paste

Select components and then copy, cut or paste then!

Delete, Undo, Redo

Delete the selected components. Undo: repeat last operation. Redo: cancel last operation.

Setting

Nextion display model.png Nextion display direction.png

Used for changing user device model, project display direction. Please note users should create a project's resolution according to their Nextion device model.

ID

Click ID to choose whether to show the components' IDs or not.

Style

Select the Nextion Editor display background style: blue or black.

Components Formatting

Nextion component formating.png

Formatting selected components. The icons includes: Bring Top, Bring Bottom, Align Left, Align Right, Align Bottom, Same Width, Same Height, Same Size.

Image Library

User can import the pictures in this panel by clicking Add button. Note that, every picture has its own ID number, so if users insert or delete any images, the ID number will get changed. Users can use the tool to move their image up or down.

Nextion picture library.png


Font Library

Font library is very important! If users want to use different font size or patterns in their projects, they'll need to generate different fonts and add them in the font library panel.

Click here to learn how to generate a font.

For example, using 16 and 40 pounds font size in a project, user will need to generate two fonts, one will be 16 pounds, and the other will be 40 pounds.

In the font library panel, every font has its unique ID number, and so delete any one will change its Font ID number.

Nextion font library.png


Then, what's the ID number for? When users editing the text attributes, there is a font option. The value users can input is the Font ID number.

Nextion Guide 8.png


Page Area

Users can add, insert, delete, and copy a page by using the bottom buttons. By double-clicking a page, users can define name for a page, and press enter key on computer keyboard to save the changes. Note that, only by pressing enter button of the keyboard can save the defined name.

Nextion page.png


Display area

Users can drag-and-drop any component in the working area. Nextion editor supports three background patterns: no background, solid color and Image.

Nextion Guide 10.png Page.png


Components

So far, there are eleven components available in Nextion editor. We will introduce their features one by one. Note that, only attributes in green color are available to use commands for editting. And those attributes in bold will be refreshed automatically after modification.

For example: We debug t0 with command"t0.txt="changetxt"", we will see the change immediately. But if we want to change the text color with command"t0.pco=65535", we can't see the change immediately, so we have to add a command "ref t0", then it will work.

  • Nextion Editor is not perfect, it is being improved continually. We welcome any suggestions, so please don't hesitate to comment in our forum!

Text

Text component is for user to input characters. Click each attribute, its meaning will be shown on the bottom.

Txt.png

In sta attribute, users can choose different background patterns: crop image, solid color and image. Generally, crop image is for creating transparent background.

Nextion Guide 13.png

Button

Compared to text component, Button has a press event attribute, which means users can fill different color or effect for a button when it is being pressed.

  • Button Attribute set

B.png

Button being pressed before
Button being pressed
Nextion Guide 15.png
Nextion Guide 16.png


Progress Bar

A progress bar component is used to control and view the progress.

Progress Bar doesn't have many attributes. Users can create a horizontal progress bar or a vertical progress bar.

J.png

Nextion Guide 18.png

Picture

A picture component is used for adding picture-like button to the interface.

Picture can be added to the project through picture components.

  • Picture component Attributes set

P.png

Nextion Guide 20.png

Crop

Crop component can crop a full-screen image, and shows the cropped image directly on the page.

C.png

Nextion Guide 22.png

Gauges

Gauge component is used to create a pointer, which is widely used in gauges.

The sta attribute in Gauges component has two options: crop image and solid color. Use these two options to provide the Gauges a beautiful background.

G.png

Nextion Guide 28.png Nextion Guide 29.png

Hotspot

Hotspot component is used to create a detectable touch area.

This component is for collecting touch coordinates, which means the touch spot coordinate in the touch area will be collected and recorded.

Hp.png

Editing mode
Debugging mode
Nextion Guide 25.png
Nextion Guide 26.png


Waveform

Waveform component is used to create a series of waveforms that can detect all kinds of hardware working states.

W.png

Wf.png

Wfsee.png

Slider

A slider component is used to create a controllable slider, from which users can vary number, time, progress, etc.

S.png

Timer

T.png

Variable

V.png

Number

A number component provides a number variable which can be controlled by other components.

Number example.png

Number component.png

Dual-state Button

A dual-state button provides a button that can be switched between two states, for example: ON and OFF, OPEN and Close, Start and Stop.

Dual-state button example.png

Dual-state button.png


Note:The statement of variable should be "pageNAME.cmpNAME.val or txt".

Debug, online simulator

By using debug function for the project, users can examine whether their project will work as expected or not. Users can also use some codes to realize the simulative effects.

When users click debug, there is a pop-up window to show you the simulator interface.

Nextion Guide 30.jpg

In this window, users will see some other panels like User Code and Simulator Output, returned data from Nextion TFT boards.

  • Send command to

Nextion Guide 31.png

There are three options: "send command to serial port", "send command to serial port", and "send command to both simulator and serial port". Do remember that users should click "connected" to connect to the Nextion TFT when they use "send command to serial port" and "send command to both simulator and serial port" options.

  • User code panel

In this panel, users can use the command to debug their project. The commands are listed on our wiki, please click here to view.

  • Simulator Output

When users debug their project, input some commands in User code panel, the Simulator will return some data by responding the executed of commands. The respond data are in binary format, please click here to know what the respond data means.

  • Data returned from serial devices

This panel takes effect when users choose "send command to serial port" or "send command to both simulator and serial port".

When users do some operation on Nextion TFT boards, this panel will show the respond data in binary format, Please click here to know what the respond data means.

  • Download current resource file to device

After users debug their project, they can click "download current resource file to device". It's very convenient. When downloading, choose the Nextion serial COM and keep default bound rate.


Flash Project firmware from SD card

1. Open the bin folder and copy the project firmware in two ways:

1.Open Nextion Editor→File→Build Folder

2. Open the computer path like this: Open Computer→ Local Disk(C:)→ User→User's Computer(User's Computer name)→ AppData→ Roaming→ Nextion Editor→ bianyi,you will see the project file in tft format.

Note1: Only this tft format file could work. Copy the tft file to SD card, then insert SD card in the Nextion SD card slot(make sure there is only one tft file in SD card), power up Nextion, and then the project installation will be automatically proceeded.

Note2: Store only one tft file in the SD card, and the resolution of tft file must be in accordance with the resolution of Nextion TFT.

Note3: The SD card should be in FAT32 format and less than 32G.

If users fail to program with SD card, they can view this: http://support.iteadstudio.com/discussions/topics/1000063885

Upload HMI project through serial port

1. Connect Nextion display with a Foca(USB--TTL) as below:

Foca (USB--TTL)--- Nextion Display

5V-------5V

GND------GND

TX-------RX

RX-------TX

2.Connect Foca with computer by a USB cable

3.Click “Upload”in Nextion Editor to upload the HMI file to Nextion display

Useful links

Nextion User Manual

Nextion FAQ

Related downloads

Nextion Editor and Demo